PS4 Pro randomly stops rendering
Re: PS4 Pro randomly stops rendering
You generaly set which could be good for wired renderers but not for renderers connected wireless when the video is transcoded. I recommend to set and let the UMS to calculate the maximum bitrate for each renderer.
Code: Select all
maximum_bitrate = 0
Code: Select all
automatic_maximum_bitrate = true
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Re: PS4 Pro randomly stops rendering
hey i would go wired ps4 wireless is not good even on pro i tried here even in games sucks bad maybe you should go wired since the others work better but if there is no chance to change the setup for the room the only choice is to keep working with guys here until you got a good configuration for the playback. wireless you can't push the quality of the playback too high unless your equipment can handle high transfer speeds and it's also subjected to interfereance with other things in your house.
Re: PS4 Pro randomly stops rendering
@Happy13178 I see from your log that you do not set for testing and let which is the main problem for wireless connection.
EDIT: why do you use 32-bit Java on the Windows 10 64-bit?
Code: Select all
automatic_maximum_bitrate = true
Code: Select all
maximum_bitrate = 0
EDIT: why do you use 32-bit Java on the Windows 10 64-bit?
Re: PS4 Pro randomly stops rendering
To set it is simple. Go to the "General configuration" panel at the UMS GUI and enable the "Use automatic maximum bandwidth". Than restart the UMS to apply the change.Happy13178 wrote: ↑Thu Mar 07, 2019 3:55 am
Thanks valib, I wasn't aware that I was using 32 bit java...on the Java page it said that it would automatically select 64, but on the chance that wasn't the case I removed and manually chose the 64 bit version to install. For the code references you mentioned, is that in manual configuration of UMS file? right now automatic_maximum_bitrate = blank (nothing), maximum_bitrate=0, but I did change transcoding quality for MPEG-2 and H.264 to Automatic (wireless) under Transcoding Settings>Misc settings. Was there anything else I needed to enable to get proper logging of this, apart from the usual TRACE logs?